Seating and Seat Winds

Place East, South, West, and North around the table.

Concept

Identify East first, then follow the rotation.

The four seats are East, South, West, and North. East is the dealer.

Play order moves around the table from East to South to West to North, then back to East. Seat winds can matter for scoring, so it is worth knowing where you sit.

Visual example
East → South → West → North
Rule in plain English

East

East is the dealer and starts the hand.

Interactive check

Tap each wind around the table.

Start with East, then follow the rotation.

Not complete
Takeaway

Each player has a seat wind, and East is the dealer.

Find East first and the rest of the table becomes easier to read.