Call Priority

Resolve multiple claims on the same discard.

Concept

Win beats Pung/Kong; Pung/Kong beat Chow.

Sometimes more than one player wants the same discard. Priority decides who gets it.

Win has the highest priority. Pung and Kong beat Chow. Chow has the lowest priority.

Visual example
WinPung / KongChow
Rule in plain English

Priority ladder.

Call priority is Win > Pung/Kong > Chow.

Interactive check

One player wants Chow and another wants Pung on the same discard. Who gets it?

Not complete
Takeaway

Call priority is Win > Pung/Kong > Chow.

If someone can win, that outranks ordinary set-making calls.