How Calls Change Turn Flow

See how play resumes after a call.

Concept

After a call, the caller exposes the set and discards.

After a call, the caller takes the discarded tile, exposes the completed meld, and then discards a tile from their own hand.

Play then continues after their discard as usual. This dynamic can cause other players to be skipped.

Visual example
EastWaiting
SouthCalls
WestSkipped
NorthDiscarded
North discard → South call
Rule in plain English

Caller acts next.

North discards, South calls Pung, South discards next.

Interactive check

North discards. South calls Pung. What happens next?

Not complete
Takeaway

After a call, the caller exposes the set and discards immediately.

Calls can skip players in the normal order.