ConceptAfter a call, the caller exposes the set and discards.
After a call, the caller takes the discarded tile, exposes the completed meld, and then discards a tile from their own hand.
Play then continues after their discard as usual. This dynamic can cause other players to be skipped.
Visual exampleEastWaiting
SouthCalls
WestSkipped
NorthDiscarded
North discard → South call
Rule in plain EnglishCaller acts next.
North discards, South calls Pung, South discards next.
TakeawayAfter a call, the caller exposes the set and discards immediately.
Calls can skip players in the normal order.