Anatomy of a Turn

Break a turn into draw, consider, discard.

Concept

Draw, decide, discard, pause.

A normal turn has four stages: draw, arrange, discard, and call window.

First draw from the live wall. Next, decide whether you can win, declare a kong, or continue. Then discard one tile. Finally, the other players may call.

Visual example
Rule in plain English

Draw

Draw a tile from the live wall.

Interactive check

Tap through the four stages of a turn.

Move through each stage in order.

Not complete
Takeaway

Every normal turn follows draw, arrange, discard, then call window.

This is the rhythm to hear in your head while playing. We will go through how to call tiles and play Kongs in upcoming lessons.